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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDRigidsEvolutionBase
Description
Enable constraints (all types except collisions) from the enabled particles; constraints will only become enabled if their particle end points are valid.
This only applies to persistent constraints (joints etc), not transient constraints (collisions)
| Name | EnableConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h |
| Include Path | #include "Chaos/PBDRigidsEvolution.h" |
void EnableConstraints
(
FGeometryParticleHandle * ParticleHandle
)