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Unreal Engine C++ API Reference > Runtime > Chaos > FPBDRigidDirtyParticlesBufferAccessor
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PBDRigidActiveParticlesBuffer.h |
Include | #include "PBDRigidActiveParticlesBuffer.h" |
FPBDRigidDirtyParticlesBufferAccessor
&40;
FPBDRigidDirtyParticlesBuffer &42; InManager
&41;