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Peristent variable state for a joint
| Name | FPBDJointState |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
| Include Path | #include "Chaos/PBDJointConstraints.h" |
Syntax
class FPBDJointState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPBDJointState() |
Chaos/PBDJointConstraints.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngularImpulse | FVec3 | Chaos/PBDJointConstraints.h | ||
| AngularViolation | float | Chaos/PBDJointConstraints.h | ||
| bBreaking | bool | Chaos/PBDJointConstraints.h | ||
| bBroken | bool | Chaos/PBDJointConstraints.h | ||
| bDisabled | bool | Chaos/PBDJointConstraints.h | ||
| bDriveTargetChanged | bool | Chaos/PBDJointConstraints.h | ||
| bEnabledDuringResim | bool | Chaos/PBDJointConstraints.h | ||
| bViolating | bool | Chaos/PBDJointConstraints.h | ||
| Color | int32 | Chaos/PBDJointConstraints.h | ||
| Island | int32 | Chaos/PBDJointConstraints.h | ||
| IslandSize | int32 | Chaos/PBDJointConstraints.h | ||
| Level | int32 | Chaos/PBDJointConstraints.h | ||
| LinearImpulse | FVec3 | Chaos/PBDJointConstraints.h | ||
| LinearViolation | float | Chaos/PBDJointConstraints.h | ||
| ResimType | EResimType | Chaos/PBDJointConstraints.h | ||
| SyncState | ESyncState | Chaos/PBDJointConstraints.h |