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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDJointConstraints
Description
Whether to use a linear or non-linear joint solver. Non-linear is more stable but much more expensive. A linear solver is used by default. This API is deprecated. See FPBDJointSettings::bUseLinearSolver instead.
| Name | SetUseLinearJointSolver |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
| Include Path | #include "Chaos/PBDJointConstraints.h" |
void SetUseLinearJointSolver
(
const bool bInEnable
)