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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDIslandConstraint
| |
|
| Name |
FFlags |
| Type |
union |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Island/IslandManager.h |
| Include Path |
#include "Chaos/Island/IslandManager.h" |
Syntax
union FFlags
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsNew |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bIsSleeping |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| bWasProcessed |
uint32 |
|
Chaos/Island/IslandManager.h |
|
| FFlags |
Chaos::Private::FPBDIslandConstraint::FFlags |
|
Chaos/Island/IslandManager.h |
|
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Bits |
uint32 |
|
Chaos/Island/IslandManager.h |
|
Functions
Public