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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDConstraintGroupSolver
Description
Get the number of solver bodies we have. This is all the bodies referenced by all constraints and is only non-zero after calling AddConstraintsAndBodies(). NOTE: it may be less than the number of particles in the IslandGroup (
| Name | GetNumSolverBodies |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/ConstraintGroupSolver.h |
| Include Path | #include "Chaos/Evolution/ConstraintGroupSolver.h" |
int32 GetNumSolverBodies() const
See Also
- FPBDISlandGroup) when there are no constraints in some islands.