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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDAreaSpringConstraints
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPBDAreaSpringConstraints
(
const FSolverParticlesRange& Particles, |
Chaos/PBDAxialSpringConstraints.h | ||
FPBDAreaSpringConstraints
(
const FSolverParticlesRange& Particles, |
This version of the constructor supports Warp and Weft Scale | Chaos/PBDAxialSpringConstraints.h | |
FPBDAreaSpringConstraints
(
const FSolverParticles& Particles, |
Chaos/PBDAxialSpringConstraints.h |
FPBDAreaSpringConstraints(const FSolverParticlesRange &, const TArray< TVec3< int32 > > &, const TMap< FString, TConstArrayView< FRealSingle > > &, const FCollectionPropertyConstFacade &, bool)
| Name | FPBDAreaSpringConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h |
| Include Path | #include "Chaos/PBDAxialSpringConstraints.h" |
FPBDAreaSpringConstraints
(
const FSolverParticlesRange & Particles,
const TArray < TVec3< int32 > > & InConstraints,
const TMap < FString, TConstArrayView< FRealSingle > > & WeightMaps,
const FCollectionPropertyConstFacade & PropertyCollection,
bool bTrimKinematicConstraints
)
FPBDAreaSpringConstraints(const FSolverParticlesRange &, const FTriangleMesh &, const TArray< TVec3< FVec2f > > &, const TMap< FString, TConstArrayView< FRealSingle > > &, const FCollectionPropertyConstFacade &, bool)
Description
This version of the constructor supports Warp and Weft Scale
| Name | FPBDAreaSpringConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h |
| Include Path | #include "Chaos/PBDAxialSpringConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDAxialSpringConstraints.cpp |
FPBDAreaSpringConstraints
(
const FSolverParticlesRange & Particles,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FVec2f > > & FaceVertexPatternPositions,
const TMap < FString, TConstArrayView< FRealSingle > > & WeightMaps,
const FCollectionPropertyConstFacade & PropertyCollection,
bool bTrimKinematicConstraints
)
FPBDAreaSpringConstraints(const FSolverParticles &, int32, int32, const TArray< TVec3< int32 > > &, const TMap< FString, TConstArrayView< FRealSingle > > &, const FCollectionPropertyConstFacade &, bool)
| Name | FPBDAreaSpringConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h |
| Include Path | #include "Chaos/PBDAxialSpringConstraints.h" |
FPBDAreaSpringConstraints
(
const FSolverParticles & Particles,
int32 InParticleOffset,
int32 InParticleCount,
const TArray < TVec3< int32 > > & InConstraints,
const TMap < FString, TConstArrayView< FRealSingle > > & WeightMaps,
const FCollectionPropertyConstFacade & PropertyCollection,
bool bTrimKinematicConstraints
)