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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FMeshContactGenerator
Description
Process all the contact points generated by GenerateMeshContacts. This prunes duplicates, fixes normals, and transforms the contact data back into shape-local space.
| Name | ProcessGeneratedContacts |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/MeshContactGenerator.h |
| Include Path | #include "Chaos/Collision/MeshContactGenerator.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Collision/MeshContactGenerator.cpp |
void ProcessGeneratedContacts
(
const FRigidTransform3 & ConvexTransform,
const FRigidTransform3 & MeshToConvexTransform
)