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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FMeshContactGenerator
A contact index combined with a flag to indicate if the normal is roughly along the triangle face.
| Name | FVertexContactIndex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/MeshContactGenerator.h |
| Include Path | #include "Chaos/Collision/MeshContactGenerator.h" |
Syntax
struct FVertexContactIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Collision/MeshContactGenerator.h | |||
FVertexContactIndex
(
const FContactVertexID InID, |
Chaos/Collision/MeshContactGenerator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsFaceContact | bool | Chaos/Collision/MeshContactGenerator.h | ||
| ContactIndex | int32 | Chaos/Collision/MeshContactGenerator.h | ||
| ID | FContactVertexID | Chaos/Collision/MeshContactGenerator.h |