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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FManagedArrayCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RemoveElements
(
const FName& Group, |
Remove the element at index and reindex the dependent arrays | GeometryCollection/ManagedArrayCollection.h | |
virtual void RemoveElements
(
const FName& Group, |
Remove the elements at Position and reindex the dependent arrays | GeometryCollection/ManagedArrayCollection.h |
RemoveElements(const FName &, const TArray< int32 > &, FProcessingParameters)
Description
Remove the element at index and reindex the dependent arrays
| Name | RemoveElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayCollection.h |
| Include Path | #include "GeometryCollection/ManagedArrayCollection.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/ManagedArrayCollection.cpp |
virtual void RemoveElements
(
const FName & Group,
const TArray < int32 > & SortedDeletionList,
FProcessingParameters Params
)
RemoveElements(const FName &, int32, int32)
Description
Remove the elements at Position and reindex the dependent arrays
| Name | RemoveElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayCollection.h |
| Include Path | #include "GeometryCollection/ManagedArrayCollection.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/ManagedArrayCollection.cpp |
virtual void RemoveElements
(
const FName & Group,
int32 NumberElements,
int32 Position
)
Parameters
| Name | Remarks |
|---|---|
| Group | The group that manages the attributes |
| NumberElements | The number of array entries to remove |
| Position | The position from which to remove entries |