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API > API/Runtime > API/Runtime/Chaos
| Name | FMLLevelSetImportData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MLLevelset.h |
| Include Path | #include "Chaos/MLLevelset.h" |
Syntax
struct FMLLevelSetImportData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveBoneNames | TArray< FName > | Chaos/MLLevelset.h | ||
| ActiveBonesReferenceRotations | TArray< FVector3f > | Chaos/MLLevelset.h | ||
| ActiveBonesReferenceTranslations | TArray< FVector3f > | Chaos/MLLevelset.h | ||
| ActiveBonesRotationComponents | TArray< TArray< int32 > > | Chaos/MLLevelset.h | ||
| DebugGridResolution | FIntVector | Chaos/MLLevelset.h | ||
| NNEModelDataArr | TArray< FMLLevelSetNNEModelData > | Chaos/MLLevelset.h | ||
| SignedDistanceScaling | const float | Chaos/MLLevelset.h | ||
| TrainingGridAxesXYZ | TArray< FVector3f > | Chaos/MLLevelset.h | ||
| TrainingGridMin | const FVector3f | Chaos/MLLevelset.h |