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API > API/Runtime > API/Runtime/Chaos
| |
|
| Name |
FMLLevelSetImportData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MLLevelset.h |
| Include Path |
#include "Chaos/MLLevelset.h" |
Syntax
struct FMLLevelSetImportData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ActiveBoneNames |
TArray< FName > |
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Chaos/MLLevelset.h |
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| ActiveBonesReferenceRotations |
TArray< FVector3f > |
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Chaos/MLLevelset.h |
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| ActiveBonesReferenceTranslations |
TArray< FVector3f > |
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Chaos/MLLevelset.h |
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| ActiveBonesRotationComponents |
TArray< TArray< int32 > > |
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Chaos/MLLevelset.h |
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| DebugGridResolution |
FIntVector |
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Chaos/MLLevelset.h |
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| NNEModelDataArr |
TArray< FMLLevelSetNNEModelData > |
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Chaos/MLLevelset.h |
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| SignedDistanceScaling |
const float |
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Chaos/MLLevelset.h |
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| TrainingGridAxesXYZ |
TArray< FVector3f > |
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Chaos/MLLevelset.h |
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| TrainingGridMin |
const FVector3f |
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Chaos/MLLevelset.h |
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