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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FIgnoreCollisionManager
Description
Add an ignore entry for collisions of Particle0->Particle1. Note, this will add an entry for both particles against the other if both particles are dynamic or kinematic.
| Name | AddIgnoreCollisions |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionConstraintFlags.h |
| Include Path | #include "Chaos/Collision/CollisionConstraintFlags.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Collision/CollisionConstraintFlags.cpp |
void AddIgnoreCollisions
(
FGeometryParticleHandle * Particle0,
FGeometryParticleHandle * Particle1
)