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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FHeightField
| Name | FWalkingData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
| Include Path | #include "Chaos/HeightField.h" |
Syntax
struct FWalkingData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWalkingData
(
FHeightfieldRaycastVisitor& VisitorIn |
Chaos/HeightField.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bParallel | bool | Chaos/HeightField.h | ||
| CellIdx | TVec2< int32 > | Chaos/HeightField.h | ||
| CurrentLength | FReal | Chaos/HeightField.h | ||
| CurrentLengthSimd | VectorRegister4Float | Chaos/HeightField.h | ||
| Dir | FVec3 | Chaos/HeightField.h | ||
| InvDir | FVec3 | Chaos/HeightField.h | ||
| NextStart | FVec3 | Chaos/HeightField.h | ||
| ScaledDx | FVec3 | Chaos/HeightField.h | ||
| ScaledDx2D | FVec2 | Chaos/HeightField.h | ||
| ScaledMin | FVec2 | Chaos/HeightField.h | ||
| ScaleSign | FVec3 | Chaos/HeightField.h | ||
| Visitor | FHeightfieldRaycastVisitor & | Chaos/HeightField.h | ||
| ZMidPoint | FReal | Chaos/HeightField.h |