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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FHeightField > API/Runtime/Chaos/FHeightField/FBounds2D
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ClipLine
(
FVec2& InOutStart, |
Chaos/HeightField.h | ||
bool ClipLine
(
const FVec3& InStart, |
Chaos/HeightField.h |
ClipLine(FVec2 &, FVec2 &)
| Name | ClipLine |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
| Include Path | #include "Chaos/HeightField.h" |
bool ClipLine
(
FVec2 & InOutStart,
FVec2 & InOutEnd
) const
ClipLine(const FVec3 &, const FVec3 &, FVec2 &, FVec2 &)
| Name | ClipLine |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
| Include Path | #include "Chaos/HeightField.h" |
bool ClipLine
(
const FVec3 & InStart,
const FVec3 & InEnd,
FVec2 & OutClippedStart,
FVec2 & OutClippedEnd
) const