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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGuardedTripleBuffer
| Name | ResourceTypeWrapper |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h |
| Include Path | #include "Chaos/Framework/MultiBufferResource.h" |
Syntax
struct ResourceTypeWrapper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Framework/MultiBufferResource.h | |||
ResourceTypeWrapper
(
const ResourceTypeWrapper& |
Chaos/Framework/MultiBufferResource.h | ||
ResourceTypeWrapper
(
ResourceTypeWrapper&& Other |
Chaos/Framework/MultiBufferResource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bValid | bool | Chaos/Framework/MultiBufferResource.h | ||
| Value | TUniquePtr< ResourceType > | Chaos/Framework/MultiBufferResource.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator=
(
const ResourceTypeWrapper& Other |
Chaos/Framework/MultiBufferResource.h |