Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGuardedTripleBuffer
Description
Get the current producer buffer.
The returned pointer will never be null.
This function should only be called by the producer thread.
Virtual Inheritance
- IBufferResource::GetProducerBuffer → FGuardedTripleBuffer::GetProducerBuffer
| Name | GetProducerBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h |
| Include Path | #include "Chaos/Framework/MultiBufferResource.h" |
virtual const ResourceType * GetProducerBuffer() const