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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGuardedTripleBuffer
Description
Get the current producer buffer for writing.
The returned pointer will never be null.
This function should only be called by the producer thread.
Virtual Inheritance
- IBufferResource::AccessProducerBuffer → FGuardedTripleBuffer::AccessProducerBuffer
| Name | AccessProducerBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h |
| Include Path | #include "Chaos/Framework/MultiBufferResource.h" |
virtual ResourceType * AccessProducerBuffer()