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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryParticleStateBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Can be removed when Deprecations are removed. | RewindData.h | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGS FGeometryParticleStateBase
(
int32 NumFrames |
RewindData.h | ||
FGeometryParticleStateBase
(
const FGeometryParticleStateBase& Other |
RewindData.h | ||
FGeometryParticleStateBase
(
FGeometryParticleStateBase&& Other |
RewindData.h | ||
FGeometryParticleStateBase
(
int32 NumFrames, |
RewindData.h |
FGeometryParticleStateBase()
Description
Can be removed when Deprecations are removed.
| Name | FGeometryParticleStateBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
FGeometryParticleStateBase()
FGeometryParticleStateBase(int32)
| Name | FGeometryParticleStateBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FGeometryParticleStateBase
(
int32 NumFrames
)
Parameters
| Name | Remarks |
|---|---|
| bCacheOnePhase |
FGeometryParticleStateBase(const FGeometryParticleStateBase &)
| Name | FGeometryParticleStateBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
FGeometryParticleStateBase
(
const FGeometryParticleStateBase & Other
)
FGeometryParticleStateBase(FGeometryParticleStateBase &&)
| Name | FGeometryParticleStateBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
FGeometryParticleStateBase
(
FGeometryParticleStateBase && Other
)
FGeometryParticleStateBase(int32, bool)
| Name | FGeometryParticleStateBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
FGeometryParticleStateBase
(
int32 NumFrames,
bool bCacheOnePhase
)