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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryParticleStateBase
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include | #include "RewindData.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/RewindData.cpp |
bool IsResimFrameValid
&40;
const FGeometryParticleHandle & Handle,
const FFrameAndPhase FrameAndPhase
&41; const
Remarks
Check if the handle resim frame is valid (before the current one)