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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryDynamicCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TManagedArray< bool > * GetAnimateTransformAttribute () |
GeometryCollectionProxyData.h | ||
TManagedArray< bool > * GetAnimateTransformAttribute () |
GeometryCollectionProxyData.h |
GetAnimateTransformAttribute()
| Name | GetAnimateTransformAttribute |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollectionProxyData.h |
| Include Path | #include "GeometryCollectionProxyData.h" |
const TManagedArray < bool > * GetAnimateTransformAttribute() const
GetAnimateTransformAttribute()
| Name | GetAnimateTransformAttribute |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollectionProxyData.h |
| Include Path | #include "GeometryCollectionProxyData.h" |
TManagedArray < bool > * GetAnimateTransformAttribute()