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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryDynamicCollection
| Name | FInitialVelocityFacade |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollectionProxyData.h |
| Include Path | #include "GeometryCollectionProxyData.h" |
Syntax
struct FInitialVelocityFacade
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInitialVelocityFacade
(
FGeometryDynamicCollection& DynamicCollection |
GeometryCollectionProxyData.h | ||
FInitialVelocityFacade
(
const FGeometryDynamicCollection& DynamicCollection |
GeometryCollectionProxyData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InitialAngularVelocityAttribute | TManagedArrayAccessor< FVector3f > | GeometryCollectionProxyData.h | ||
| InitialLinearVelocityAttribute | TManagedArrayAccessor< FVector3f > | GeometryCollectionProxyData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyFrom
(
const FGeometryDynamicCollection& SourceCollection |
GeometryCollectionProxyData.h | ||
void DefineSchema() |
GeometryCollectionProxyData.h | ||
void Fill
(
const FVector3f& InitialLinearVelocity, |
GeometryCollectionProxyData.h | ||
bool IsValid() |
GeometryCollectionProxyData.h |