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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryCollectionProximityUtil- > API/Runtime/Chaos/FGeometryCollectionProximityUtil-/FGeometryContactEdge
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GeometryCollection/GeometryCollectionProximityUtility.h | |||
FGeometryContactEdge
(
int32 GeoIdxA, |
GeometryCollection/GeometryCollectionProximityUtility.h |
FGeometryContactEdge()
| Name | FGeometryContactEdge |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h |
| Include Path | #include "GeometryCollection/GeometryCollectionProximityUtility.h" |
FGeometryContactEdge()
FGeometryContactEdge(int32, int32, float, float, float, float)
| Name | FGeometryContactEdge |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h |
| Include Path | #include "GeometryCollection/GeometryCollectionProximityUtility.h" |
FGeometryContactEdge
(
int32 GeoIdxA,
int32 GeoIdxB,
float ContactArea,
float MaxContactArea,
float SharpContactWidth,
float MaxSharpContact
)