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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryCollectionConvexUtility
Computed sphere covering, and optional associated transform/bone.
| Name | FSphereCoveringInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionConvexUtility.h |
| Include Path | #include "GeometryCollection/GeometryCollectionConvexUtility.h" |
Syntax
struct FSphereCoveringInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceBoneIndex | int32 | GeometryCollection/GeometryCollectionConvexUtility.h | ||
| SphereCovering | UE::Geometry::FSphereCovering | GeometryCollection/GeometryCollectionConvexUtility.h | ||
| Transform | FTransform | GeometryCollection/GeometryCollectionConvexUtility.h |