| AllowMergesMethod |
EAllowConvexMergeMethod |
How to allow merges between hulls on different bones. |
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| bAllowMergingLeafHulls |
bool |
Option to apply the same hull merging settings to leaf hulls. |
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| bUseExternalCollisionIfAvailable |
bool |
|
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| ConvexCount |
int32 |
|
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| EmptySpace |
UE::Geometry::FSphereCovering * |
|
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| ErrorToleranceInCm |
double |
|
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| ProximityDistanceThreshold |
float |
|
GeometryCollection/GeometryCollectionConvexUtility.h |
|
| ProximityFilter |
EConvexHullProximityFilter |
How to filter by proximity for all merges (including within bones) |
GeometryCollection/GeometryCollectionConvexUtility.h |
|