Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FFrameAndPhase
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include | #include "RewindData.h" |
Syntax
enum EParticleHistoryPhase
{
PrePushData = 0,
PostPushData,
PostCallbacks,
NumPhases,
}
Values
| Name | Description |
|---|---|
| PrePushData | The particle state before PushData, server state update, or any sim callbacks are processed This is the results of the previous frame before any GT modifications are made in this frame |
| PostPushData | The particle state after PushData is applied, but before any server state is applied This is what the server state should be compared against This is what we rewind to before a resim |
| PostCallbacks | The particle state after sim callbacks are applied. |
| NumPhases |