Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FFieldSystemCommand
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMetaData
(
const FFieldSystemMetaData::EMetaType Key, |
Field/FieldSystem.h | ||
void SetMetaData
(
const FFieldSystemMetaData::EMetaType Key, |
Field/FieldSystem.h |
SetMetaData(const FFieldSystemMetaData::EMetaType, TUniquePtr< FFieldSystemMetaData > &&)
| Name | SetMetaData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include Path | #include "Field/FieldSystem.h" |
void SetMetaData
(
const FFieldSystemMetaData::EMetaType Key,
TUniquePtr < FFieldSystemMetaData > && Value
)
SetMetaData(const FFieldSystemMetaData::EMetaType, FFieldSystemMetaData *)
| Name | SetMetaData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include Path | #include "Field/FieldSystem.h" |
void SetMetaData
(
const FFieldSystemMetaData::EMetaType Key,
FFieldSystemMetaData * Value
)