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List of datas that will be stored during field evaluation to avoid reallocation
| Name | FFieldExecutionDatas |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include Path | #include "Field/FieldSystem.h" |
Syntax
struct FFieldExecutionDatas
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FieldOutputs | TArray< FVector > | Results for the target results | Field/FieldSystem.h | |
| IndexResults | TArray< FFieldContextIndex > | Field index results | Field/FieldSystem.h | |
| IntegerResults | TArray< int32 > | Field integer targets results | Field/FieldSystem.h | |
| ParticleHandles | TArray< Chaos::FGeometryParticleHandle * > | List of particles handles used during evaluation | Field/FieldSystem.h | |
| SampleIndices | TArray< FFieldContextIndex > | Sample indices to be used to build the context | Field/FieldSystem.h | |
| SamplePositions | TArray< FVector > | Sample positions to be used to build the context | Field/FieldSystem.h | |
| ScalarResults | TArray< float > | Field scalar targets results | Field/FieldSystem.h | |
| VectorResults | TArray< FVector > | Field vector targets results | Field/FieldSystem.h |