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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FEvolution
Wrapper around FEvolutionLinearSystemSolverParameters that knows how to read a property collection.
| Name | FLinearSystemParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SoftsEvolution.h |
| Include Path | #include "Chaos/SoftsEvolution.h" |
Syntax
struct FLinearSystemParameters : public Chaos::Softs::FEvolutionLinearSystemSolverParameters
Inheritance Hierarchy
- FEvolutionLinearSystemSolverParameters → FEvolution::FLinearSystemParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/SoftsEvolution.h | |||
FLinearSystemParameters
(
const FCollectionPropertyConstFacade& PropertyCollection, |
Chaos/SoftsEvolution.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Base | FEvolutionLinearSystemSolverParameters | Chaos/SoftsEvolution.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CGResidualToleranceName | const FName | Chaos/SoftsEvolution.h | |
| CheckCGResidualName | const FName | Chaos/SoftsEvolution.h | |
| DoQuasistaticsName | const FName | Chaos/SoftsEvolution.h | |
| MaxNumCGIterationsName | const FName | Chaos/SoftsEvolution.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetProperties
(
const FCollectionPropertyConstFacade& PropertyCollection, |
Chaos/SoftsEvolution.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float GetCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FString GetCGResidualToleranceString
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FString GetCheckCGResidualString
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FString GetDoQuasistaticsString
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static float GetHighCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetHighCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetHighDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static int32 GetHighMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static float GetLowCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetLowCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool GetLowDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static int32 GetLowMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static int32 GetMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FString GetMaxNumCGIterationsString
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static TPair< float, float > GetWeightedCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static TPair< bool, bool > GetWeightedCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static TPair< bool, bool > GetWeightedDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatCGResidualTolerance
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatCheckCGResidual
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatDoQuasistatics
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static FVector2f GetWeightedFloatMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static TPair< int32, int32 > GetWeightedMaxNumCGIterations
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsCGResidualToleranceAnimatable
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsCGResidualToleranceEnabled
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsCheckCGResidualAnimatable
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsCheckCGResidualEnabled
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsDoQuasistaticsAnimatable
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsDoQuasistaticsEnabled
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsMaxNumCGIterationsAnimatable
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h | ||
static bool IsMaxNumCGIterationsEnabled
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/SoftsEvolution.h |