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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FEvolution
Description
Add Collision particle range to a group. Adding and removing collision particle ranges is not threadsafe.
| Name | AddCollisionParticleRange |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SoftsEvolution.h |
| Include Path | #include "Chaos/SoftsEvolution.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SoftsEvolution.cpp |
int32 AddCollisionParticleRange
(
uint32 GroupId,
int32 NumParticles,
bool bEnable
)
Particle range offset (unique id for this range)