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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FEventManager
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h |
| Include | #include "EventManager.h" |
template<typename PayloadType>
void RegisterEvent
&40;
const EEventType & EventType,
TFunction< void(const Chaos::FPBDRigidsSolver &42;Solver, PayloadType &EventData, bool bResetData)> InFunction
&41;
Remarks
Register a new event into the system, providing the function that will fill the producer side of the event buffer