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API > API/Runtime > API/Runtime/Chaos
Inheritance Hierarchy
- FEventContainerBase
- TEventContainer
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h |
| Include | #include "EventManager.h" |
Syntax
class FEventContainerBase
Remarks
Interface for the injected producer function and associated data buffer
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Dispatch events to the registered handlers | ||
| void | Flips the buffer if the buffer type is double or triple | ||
| void | InjectProducerData
(
const FPBDRigidsSolver* Solver, |
Inject data from the physics solver into the producer side of the buffer | |
| void | RegisterHandler
(
const FEventHandlerPtr& Handler |
Register the delegate function that will handle the events on the game thread | |
| void | UnregisterHandler
(
const void* Handler |
Unregister the delegate function that handles the events on the game thread |