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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FConvexOptimizer
| |
|
| Name |
FTriboxNode |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ConvexOptimizer.h |
| Include Path |
#include "Chaos/ConvexOptimizer.h" |
Syntax
struct FTriboxNode
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FValidEdges |
TMap< FImplicitObject *, bool > |
|
Chaos/ConvexOptimizer.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bValidEdges |
FValidEdges |
Valid flag to check if the edge has already been processed during merging. |
Chaos/ConvexOptimizer.h |
|
| bValidNode |
bool |
Valid flag to check if the node has already been processed during merging. |
Chaos/ConvexOptimizer.h |
|
| ConvexId |
int32 |
Convex leaf offset that was used when the convex has been built. |
Chaos/ConvexOptimizer.h |
|
| NodeTribox |
Private::FTribox |
Cached tribox. |
Chaos/ConvexOptimizer.h |
|
| NodeVolume |
FTribox::FRealType |
Node volume. |
Chaos/ConvexOptimizer.h |
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| ShapeIndex |
int32 |
Shape Index. |
Chaos/ConvexOptimizer.h |
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| TriboxConvex |
FImplicitObjectPtr |
Cached convex. |
Chaos/ConvexOptimizer.h |
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