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Interface for iterating over a range of contacts for a particular particle
| Name | FContactPairModifierParticleRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ContactModification.h |
| Include Path | #include "Chaos/ContactModification.h" |
Syntax
class FContactPairModifierParticleRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/ContactModification.h | |||
FContactPairModifierParticleRange
(
FCollisionContactModifier* InModifier, |
Chaos/ContactModification.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constraints | TArray< FPBDCollisionConstraint *, TInlineAllocator< ParticleContactsStackSize > > | Chaos/ContactModification.h | ||
| Modifier | FCollisionContactModifier * | Chaos/ContactModification.h | ||
| Particle | FGeometryParticleHandle * | Chaos/ContactModification.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/ContactModification.h | |||
| Chaos/ContactModification.h |