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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FConstraintSolverBody
Struct is only so that we can use the same var names as function names.
| Name | FState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/SolverBody.h |
| Include Path | #include "Chaos/Evolution/SolverBody.h" |
Syntax
struct FState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FState() |
Chaos/Evolution/SolverBody.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InvIScale | FSolverReal | Chaos/Evolution/SolverBody.h | ||
| InvMScale | FSolverReal | Chaos/Evolution/SolverBody.h | ||
| ShockPropagationScale | FSolverReal | Chaos/Evolution/SolverBody.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init() |
Chaos/Evolution/SolverBody.h |