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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollisionParticlePairKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Collision/CollisionKeys.h | |||
FCollisionParticlePairKey
(
const FGeometryParticleHandle* Particle0, |
Chaos/Collision/CollisionKeys.h |
FCollisionParticlePairKey()
| Name | FCollisionParticlePairKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionKeys.h |
| Include Path | #include "Chaos/Collision/CollisionKeys.h" |
FCollisionParticlePairKey()
FCollisionParticlePairKey(const FGeometryParticleHandle , const FGeometryParticleHandle , const bool)
| Name | FCollisionParticlePairKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionKeys.h |
| Include Path | #include "Chaos/Collision/CollisionKeys.h" |
FCollisionParticlePairKey
(
const FGeometryParticleHandle * Particle0,
const FGeometryParticleHandle * Particle1,
const bool bSymmetric
)