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| Name | FCollisionManagerProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Deformable/ChaosDeformableCollisionsProxy.h |
| Include Path | #include "Chaos/Deformable/ChaosDeformableCollisionsProxy.h" |
Syntax
class FCollisionManagerProxy : public Chaos::Softs::FThreadingProxy
Inheritance Hierarchy
- FThreadingProxy → FCollisionManagerProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollisionManagerProxy
(
UObject* InOwner |
Chaos/Deformable/ChaosDeformableCollisionsProxy.h |
Classes
| Name | Remarks |
|---|---|
| FCollisionsInputBuffer |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FThreadingProxy | Chaos/Deformable/ChaosDeformableCollisionsProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CollisionBodies | TMap< FCollisionObjectKey, FCollisionObjectParticleHandel > | Chaos/Deformable/ChaosDeformableCollisionsProxy.h | ||
| CollisionObjectsToAdd | TArray< FCollisionObjectAddedBodies > | Chaos/Deformable/ChaosDeformableCollisionsProxy.h | ||
| CollisionObjectsToRemove | TArray< FCollisionObjectRemovedBodies > | Chaos/Deformable/ChaosDeformableCollisionsProxy.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName TypeName() |
Chaos/Deformable/ChaosDeformableCollisionsProxy.h |