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| Name | FCollisionData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
Syntax
struct FCollisionData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollisionData() |
Chaos/ParticleDirtyFlags.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsProbe | uint8 | Chaos/ParticleDirtyFlags.h | ||
| bQueryCollision | uint8 | Chaos/ParticleDirtyFlags.h | ||
| bSimCollision | uint8 | Chaos/ParticleDirtyFlags.h | ||
| CollisionTraceType | EChaosCollisionTraceFlag | Chaos/ParticleDirtyFlags.h | ||
| QueryData | FCollisionFilterData | Chaos/ParticleDirtyFlags.h | ||
| SimData | FCollisionFilterData | Chaos/ParticleDirtyFlags.h | ||
| UserData | void * | Chaos/ParticleDirtyFlags.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasCollisionData() |
Chaos/ParticleDirtyFlags.h | ||
bool HasQueryOnlyData() |
Chaos/ParticleDirtyFlags.h | ||
void Serialize
(
FChaosArchive& Ar |
Chaos/ParticleDirtyFlags.h |