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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionPropertyConstFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsLegacy
(
int32 KeyIndex |
Chaos/CollectionPropertyFacade.h | ||
bool IsLegacy
(
const FString& Key, |
Chaos/CollectionPropertyFacade.h |
IsLegacy(int32)
| Name | IsLegacy |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
bool IsLegacy
(
int32 KeyIndex
) const
IsLegacy(const FString &, bool, int32 *)
| Name | IsLegacy |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
bool IsLegacy
(
const FString & Key,
bool bDefault,
int32 * OutKeyIndex
) const