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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionHierarchyFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< int32 > GetRootIndices () |
Get the root indicies | GeometryCollection/Facades/CollectionHierarchyFacade.h | |
static TArray< int32 > GetRootIndices
(
const TManagedArrayAccessor< int32 >& ParentAttribute |
Get the root indicies | GeometryCollection/Facades/CollectionHierarchyFacade.h |
GetRootIndices()
Description
Get the root indicies
| Name | GetRootIndices |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionHierarchyFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionHierarchyFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionHierarchyFacade.cpp |
TArray < int32 > GetRootIndices() const
GetRootIndices(const TManagedArrayAccessor< int32 > &)
Description
Get the root indicies
| Name | GetRootIndices |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionHierarchyFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionHierarchyFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionHierarchyFacade.cpp |
static TArray < int32 > GetRootIndices
(
const TManagedArrayAccessor < int32 > & ParentAttribute
)