Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionExplodedVectorFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateGlobalMatricesWithExplodedVectors
(
TArray< FMatrix >& InOutGlobalMatrices |
Adds exploded vector to global matrices translation | GeometryCollection/Facades/CollectionExplodedVectorFacade.h | |
void UpdateGlobalMatricesWithExplodedVectors
(
TArray< FTransform >& InOutGlobalTransforms |
GeometryCollection/Facades/CollectionExplodedVectorFacade.h |
UpdateGlobalMatricesWithExplodedVectors(TArray< FMatrix > &)
Description
Adds exploded vector to global matrices translation
| Name | UpdateGlobalMatricesWithExplodedVectors |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionExplodedVectorFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionExplodedVectorFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionExplodedVectorFacade.cpp |
void UpdateGlobalMatricesWithExplodedVectors
(
TArray < FMatrix > & InOutGlobalMatrices
) const
UpdateGlobalMatricesWithExplodedVectors(TArray< FTransform > &)
| Name | UpdateGlobalMatricesWithExplodedVectors |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionExplodedVectorFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionExplodedVectorFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionExplodedVectorFacade.cpp |
void UpdateGlobalMatricesWithExplodedVectors
(
TArray < FTransform > & InOutGlobalTransforms
) const