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| Name | FClusterUnionInitData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/ClusterUnionPhysicsProxy.h |
| Include Path | #include "PhysicsProxy/ClusterUnionPhysicsProxy.h" |
Syntax
struct FClusterUnionInitData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorId | uint32 | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| bCCDEnabled | bool | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| bCheckConnectivity | bool | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| bGenerateConnectivityEdges | bool | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| bMACDEnabled | bool | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| bUnbreakable | bool | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| ComponentId | uint32 | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| GravityGroupOverride | int32 | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| InitialTransform | FTransform | PhysicsProxy/ClusterUnionPhysicsProxy.h | ||
| UserData | void * | PhysicsProxy/ClusterUnionPhysicsProxy.h |