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| Name | FCharacterGroundConstraintDynamicData |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Character/CharacterGroundConstraintSettings.h |
| Include Path | #include "Chaos/Character/CharacterGroundConstraintSettings.h" |
Syntax
class FCharacterGroundConstraintDynamicData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CosMaxWalkableSlopeAngle | FReal | Distance from the character body to the ground. | Chaos/Character/CharacterGroundConstraintSettings.h | |
| GroundDistance | FReal | Target rotation in radians about the vertical axis. | Chaos/Character/CharacterGroundConstraintSettings.h | |
| GroundNormal | FVec3 | Chaos/Character/CharacterGroundConstraintSettings.h | ||
| TargetDeltaFacing | FReal | Target linear movement vector. Will be projected onto ground plane. | Chaos/Character/CharacterGroundConstraintSettings.h | |
| TargetDeltaPosition | FVec3 | World space ground normal. | Chaos/Character/CharacterGroundConstraintSettings.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FCharacterGroundConstraintDynamicData& Other |
Chaos/Character/CharacterGroundConstraintSettings.h |