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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCharacterGroundConstraint
Description
This is a fractional value used to scale the ground mass in the motion target constraint. It controls how much tangential force is applied to the ground when the character is moving. 1 means the full reaction force is applied 0 means zero reaction force is applied
| Name | SetMotionTargetMassBias |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Character/CharacterGroundConstraint.h |
| Include Path | #include "Chaos/Character/CharacterGroundConstraint.h" |
void SetMotionTargetMassBias
(
const FReal & Value
)