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Serialized Name entry that can be loaded by its recorded ID
| Name | FChaosVDSerializedNameEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
| Include Path | #include "ChaosVisualDebugger/ChaosVDSerializedNameTable.h" |
Syntax
struct FChaosVDSerializedNameEntry
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WrapperTypeName | FStringView | ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | ChaosVisualDebugger/ChaosVDSerializedNameTable.h | ||
| NameID | uint64 | ChaosVisualDebugger/ChaosVDSerializedNameTable.h | ||
| NameNumber | int32 | ChaosVisualDebugger/ChaosVDSerializedNameTable.h |