Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FChaosVDDataWrapperUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BuildDataWrapperFromAABBStructure
(
const Chaos::TAABBTree< Chaos::FAccelerationStructureHandle, LeafType >& AABBTree, |
ChaosVisualDebugger/ChaosVDDataWrapperUtils.h | ||
static void BuildDataWrapperFromAABBStructure
(
const Chaos::ISpatialAccelerationCollection< Chaos::FAccelerationStructureHandle, Chaos::FReal, 3 > ..., |
ChaosVisualDebugger/ChaosVDDataWrapperUtils.h |
BuildDataWrapperFromAABBStructure(const Chaos::TAABBTree< Chaos::FAccelerationStructureHandle, LeafType > &, FChaosVDAABBTreeDataWrapper &)
| Name | BuildDataWrapperFromAABBStructure |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDDataWrapperUtils.h |
| Include Path | #include "ChaosVisualDebugger/ChaosVDDataWrapperUtils.h" |
template<typename LeafType>
static void BuildDataWrapperFromAABBStructure
(
const Chaos::TAABBTree < Chaos::FAccelerationStructureHandle , LeafType > & AABBTree,
FChaosVDAABBTreeDataWrapper & OutAABBTreeWrapper
)
BuildDataWrapperFromAABBStructure(const Chaos::ISpatialAccelerationCollection< Chaos::FAccelerationStructureHandle, Chaos::FReal, 3 > *, int32, TArray< FChaosVDAABBTreeDataWrapper > &)
| Name | BuildDataWrapperFromAABBStructure |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDDataWrapperUtils.h |
| Include Path | #include "ChaosVisualDebugger/ChaosVDDataWrapperUtils.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/ChaosVisualDebugger/ChaosVDDataWrapperUtils.cpp |
static void BuildDataWrapperFromAABBStructure
(
const Chaos::ISpatialAccelerationCollection < Chaos::FAccelerationStructureHandle , Chaos::FReal, 3 > *,
int32 OwnerSolverID,
TArray < FChaosVDAABBTreeDataWrapper > & OutAABBTrees
)