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Unreal Engine C++ API Reference > Runtime > Chaos > FChaosSolversModule
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosSolversModule.h |
Include | #include "ChaosSolversModule.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/ChaosSolversModule.cpp |
void OnUpdateMaterial
&40;
Chaos::FMaterialHandle InHandle
&41;
Remarks
Events that the material manager will emit for us to update our threaded data