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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FChaosResultsManager > API/Runtime/Chaos/FChaosResultsManager/FPullDataQueueInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPullDataQueueInfo
(
FPullDataQueueInfo& Other |
Chaos/Framework/ChaosResultsManager.h | ||
FPullDataQueueInfo
(
FPullDataQueueInfo&& Other |
Chaos/Framework/ChaosResultsManager.h | ||
FPullDataQueueInfo
(
FPullPhysicsData* Data, |
Chaos/Framework/ChaosResultsManager.h |
FPullDataQueueInfo(FPullDataQueueInfo &)
| Name | FPullDataQueueInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/ChaosResultsManager.h |
| Include Path | #include "Chaos/Framework/ChaosResultsManager.h" |
FPullDataQueueInfo
(
FPullDataQueueInfo & Other
)
FPullDataQueueInfo(FPullDataQueueInfo &&)
| Name | FPullDataQueueInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/ChaosResultsManager.h |
| Include Path | #include "Chaos/Framework/ChaosResultsManager.h" |
FPullDataQueueInfo
(
FPullDataQueueInfo && Other
)
FPullDataQueueInfo(FPullPhysicsData *, int32)
| Name | FPullDataQueueInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/ChaosResultsManager.h |
| Include Path | #include "Chaos/Framework/ChaosResultsManager.h" |
FPullDataQueueInfo
(
FPullPhysicsData * Data,
int32 NumActiveChannels
)