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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCCDManager
Description
Fix up any remaining penetration following the main constraint solver phase. E.g., this prevents heavy objects pushing light CCD objects through the world.
| Name | ProjectCCD |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CCDUtilities.h |
| Include Path | #include "Chaos/CCDUtilities.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/CCDUtilities.cpp |
void ProjectCCD
(
const FReal Dt,
TArrayView < FPBDCollisionConstraint *const > SweptConstraints
)