Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FBoneHierarchy
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/BoneHierarchy.h |
| Include | #include "BoneHierarchy.h" |
void SetAnimLocalSpaceTransform
(
const int32 BoneIndex,
const FTransform & BoneXf
)
Remarks
Updates the local/bone space transform of a bone.
Setting transforms at this level requires the transform hierarchy to be resolved prior to sampling.